{"id":1946,"date":"2007-11-21T15:21:54","date_gmt":"2007-11-21T20:21:54","guid":{"rendered":"http:\/\/www.mathewingram.com\/work\/2007\/11\/21\/guitar-hero-is-playing-our-song\/"},"modified":"2007-11-21T15:21:54","modified_gmt":"2007-11-21T20:21:54","slug":"guitar-hero-is-playing-our-song","status":"publish","type":"post","link":"https:\/\/mathewingram.com\/work\/2007\/11\/21\/guitar-hero-is-playing-our-song\/","title":{"rendered":"Guitar Hero is playing our song"},"content":{"rendered":"<p>One of the most <a href=\"http:\/\/arstechnica.com\/news.ars\/post\/20071115-octobers-npd-numbers-show-the-utter-domination-of-guitar-hero-3.html\">popular video games<\/a> this year is <em>Guitar Hero<\/em>, in which players flail away, Van-Halen-style, at a guitar-shaped controller and try to replicate the moves of the guitarist playing a popular song. Think of it as guitar karaoke. The original came out in 2005, and there is now a <em>Guitar Hero II<\/em> and a <em>Guitar Hero III: Legends of Rock<\/em>, as well as a <em>Guitar Hero Encore: Rocks the 80s <\/em>(a new game called <em>Rock Band<\/em> adds drums and a microphone to the mix).<\/p>\n<p>Harmonix and RedOctane, the companies that developed and marketed the original <em>Guitar Hero<\/em> game for the Sony PlayStation2, reportedly had some difficulty getting the rights to certain songs that it wanted to use (most of which are performed by &#8220;soundalike&#8221; musicians). But they may not have as much trouble in the future.<\/p>\n<p>According to <a href=\"http:\/\/arstechnica.com\/news.ars\/post\/20071121-your-song-in-guitar-hero-equals-a-big-jump-in-digital-sales.html\">a story at the tech blog Ars Technica<\/a>, sales numbers from Soundscan &#8212; an industry tracking firm &#8212; show a fairly strong correlation between the music included in <em>Guitar Hero III<\/em> and sales of that same song through retailers and other outlets. <\/p>\n<p>As an example, sales of the song &#8220;<em>Reptilia<\/em>&#8221; by The Strokes climbed by 127 per cent in the week the game was released, compared with the week before. A track by the band Slipknot saw a similar type of increase after being included in the game, with sales up more than 70 per cent in the first week after the game&#8217;s release, and up by triple digits the week after that.<\/p>\n<p>The connection between <em>Guitar Hero<\/em> and higher sales is hardly black and white, of course. Some songs that were included didn&#8217;t see much of an increase. In some cases, the increase seen in album or CD sales could have been a result of conventional marketing campaigns or other influences that Soundscan and Ars Technica didn&#8217;t take into account. Nevertheless, there appears to be a fairly strong relationship between the game and sales.<\/p>\n<p>At least one band seems to see the value of having their music included in <em>Guitar Hero<\/em>, to the point where they would like an increase in compensation for it: The Romantics, a 1980s band whose hits included &#8220;<em>What I Like About You<\/em>&#8220;, is suing Activision &#8212; which distributes the game &#8212; claiming that the soundalikes who recorded their song <a href=\"http:\/\/www.billboard.biz\/bbbiz\/search\/article_display.jsp?vnu_content_id=1003676590\">are too similar to the original band<\/a>, and therefore they should get extra compensation.<\/p>\n<div class=\"syndication-links\"><\/div>","protected":false},"excerpt":{"rendered":"<p>One of the most popular video games this year is Guitar Hero, in which players flail away, Van-Halen-style, at a guitar-shaped controller and try to replicate the moves of the guitarist playing a popular song. Think of it as guitar karaoke. The original came out in 2005, and there is now a Guitar Hero II &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/mathewingram.com\/work\/2007\/11\/21\/guitar-hero-is-playing-our-song\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Guitar Hero is playing our song&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_crsspst_to_mathewingramblogwordpresscom":false,"mf2_syndication":[],"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-1946","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/mathewingram.com\/work\/wp-json\/wp\/v2\/posts\/1946","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mathewingram.com\/work\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mathewingram.com\/work\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mathewingram.com\/work\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mathewingram.com\/work\/wp-json\/wp\/v2\/comments?post=1946"}],"version-history":[{"count":0,"href":"https:\/\/mathewingram.com\/work\/wp-json\/wp\/v2\/posts\/1946\/revisions"}],"wp:attachment":[{"href":"https:\/\/mathewingram.com\/work\/wp-json\/wp\/v2\/media?parent=1946"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mathewingram.com\/work\/wp-json\/wp\/v2\/categories?post=1946"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mathewingram.com\/work\/wp-json\/wp\/v2\/tags?post=1946"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}